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The evolving EMEA digital entertainment market
Digital content is being pushed to consumers via an ever-increasing
range of platforms, providing more choice for end users and greater
revenue opportunities for companies targeting the sector. Broadband
penetration is on the rise across much of Europe, providing a catalyst
for the development of bandwidth-hungry multimedia services. This,
coupled with the ongoing convergence of PC and TV-based services, is
changing the nature of the competitive environment, bringing new types
of companies into the mix. Broadcasters will increasingly find
themselves competing with ISPs in the content delivery arena, while PC
manufacturers and consumer electronics vendors will compete to develop
hardware platforms that dominate in the digital home.
Why should you order this report?
- Digital TV operators and broadcasters - The TV and video delivery
arena is changing, with emerging platforms, such as IPTV, mobile TV and
web-based channels, offering both new threats and opportunities. Understand
the challenges facing development of these new service types and the extent
to which they will become mainstream consumer propositions by the end of the
decade.
- Content providers and aggregators - The proliferation of delivery
platforms and devices presents new opportunities for content owners to
distribute and monetise their assets. This report helps you to size these
opportunities and make considered choices with regards to where to invest
your time and money.
- Device manufacturers - End-user devices need to evolve to meet
the new, and ever-changing, demands of consumers. Understand the factors
that will impact upon future device adoption, and gain an insight into why
PC/TV connectivity will become vital over the coming years.
- Broadband/network operators - Broadband connectivity and voice
communication are becoming increasingly commoditised, forcing a focus on new
content-related areas to drive ARPU. Use this report to gain an overview of
the emerging IPTV area and understand how online services will evolve over
the coming years.
-
The investment community - The digital entertainment
sector is changing rapidly. Understand how the market will develop, the
future challenges and growth opportunities for this sector and the service
areas where investment is most likely to generate a return on investment.
Report contents
Key trends across the digital entertainment landscape
Investigation into the key recent market trends and analysis of their
implications for the future. In-depth sections examine how the market will
develop across four industry areas:
TV and video distribution: Considers how the competitive environment
is changing as the dominance of traditional players, including cable and
satellite operators and terrestrial broadcasters, is challenged by emerging
platforms, such as IPTV, mobile TV and online services.
The music industry: Discusses how an innovative of range business
models will need to be considered in response to continuing piracy across the
sector, and considers the impact of removing digital rights management (DRM) on
downloadable music content.
The gaming market: Examines how the console market will develop,
including an increased focus on online services and how manufacturers are
positioning their consoles as pivotal devices in the digital home.
PCs and online services: Explains the current state of play in the
consumer PC market, and examines the importance of PC/TV connectivity with
regards to allowing consumers to use the TV to view content stored on the PC.
The top 10 market shapers
Provides an overview of the companies that Canalys believes will
help shape European market development over the coming three years. Companies
covered in this section include Amazon, Apple, Cisco, Google, HP, Microsoft,
Nintendo, Sky, Sony and Yahoo!
Market data and forecasts
A broad range of market estimates and forecasts are provided, including:
- Western European digital TV household estimates/forecasts by platform (cable,
satellite, terrestrial, IPTV) and country.
- EMEA digital video recorder (DVR) shipment forecasts.
- EMEA portable music
player market share.
- Worldwide games console shipment forecasts.
- EMEA
consumer PC shipments and market share.
- Western European broadband households
estimates by country.
The report also includes the findings of end-user research to explain
consumer sentiment relating to areas including mobile TV and social networking
and is only available direct
from Canalys. Published October 2007.
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